Augment reality and virtual reality for the improvement of spatial competences in Physical Education
DOI:
https://doi.org/10.14198/jhse.2018.13.Proc2.03Keywords:
Augment reality, Virtual reality, Spatial orientation, Education estimationAbstract
Young and mobile are an intense combination in entertainment. Mobile phones can also be a powerful tool in improving some teaching parameters, also in Physical Education. This research aims to test if Augmented Reality and Virtual Reality with mobile phones can have an impact on Physical Education students and their abilities in spatial orientation and distance estimation. In the investigation we have created two virtual and augmented scenarios, and a quantitative methodology has been used to analyze and contrast the learning tests carried out. The results show that these augmented worlds improve spatial orientation and estimation capacity. The study shows that it is convenient to develop activities and digital scenarios to incorporate mobile augmented reality in the learning of spatial orientation, at the same time as teaching skills are improved.Funding
Unidad de Innovación y Calidad de la UAMDownloads
References
Bavelier, D. y Green, C. (2016). Videojuegos que potencian el cerebro. Investigación y Ciencia, nº480.
Barroso, J. y Gallego, O. (2017). Producción de recursos de aprendizaje apoyados en Realidad Aumentada por parte de los estudiantes de Magisterio. edmetic, 6(1), 2017, E-ISSN: 2254-0059; pp. 23-38 . Revista de Educación Mediática y TIC.
Billinghurst, M. y Duenser, A. (2012). Augmented Reality in the classroom. Computer, 45(7), 56-63. https://doi.org/10.1109/MC.2012.111
Bonnin, J.B. (2017). Mundos Virtuales y Reales. Estudio de la integración de la Realidad Aumentada y Virtual en educación formal. Tesis doctoral: Universidad Autónoma Madrid.
Cabero, J. y Barroso, J. (2016). Posibilidades educativas de la Realidad Aumentada. NAER, New Approaches in Educational Research, 5(1), 46-52.
Davidson, R. y Bavelier, D. (2013). Brain training: Games to do you good. Nature, [online] 494, pp.425–426.
Dede, C. (2009). Immersive interfaces for engagement and learning. Science, 323(5910), 66-69. https://doi.org/10.1126/science.1167311
Dunleavy, M., Dede, C. y Mitchell, R. (2009). Affordances and limitations of immersive participatory Augmented Reality simulations for teaching and learning. Journal of Science Education and Technology, 18(1), 7-22. https://doi.org/10.1007/s10956-008-9119-1
Gómez, M. (2016). Móviles y mLearning. En J. Sánchez, J. Ruiz y M. Gómez (Eds.) Tecnologías de la comunicación y la información aplicadas a la educación (pp. 57-77). Madrid: Síntesis.
Johnson, L., Adams, S., & Cummins, M. (2012). NMC Horizon Report: 2012 K-12 Edition. Austin, Texas: T. N. M. Consortium.
Quesada, M. y Sandoval, A. (2015). Realidad Aumentada como tecnología aplicada a la educación superior: Una experiencia en desarrollo. INNOVACIONES EDUCATIVAS. XVII. 41-49. https://doi.org/10.22458/ie.v17i23.1369
Regenbrecht, H., Baratoff, G., y Wilke, W. (2005). Augmented reality projects in the automotive and aerospace industries. Computer Graphics and Applications, IEEE, 25(6), 48-56. https://doi.org/10.1109/MCG.2005.124
Ritke-Jones, W. (2010). Virtual Environments for Corporate Education: Employee Learning and Solutions. IGI Global. https://www.igiglobal.com/book/virtual-environments-corporate-education/37318 https://doi.org/10.4018/978-1-61520-619-3
Squire, K., y Jan, M. (2007). Mad City Mystery: Developing scientific argumentation skills with a place-based augmented reality game on handheld computers. Journal of Science Education and Technology, 16(1), 5-29. https://doi.org/10.1007/s10956-006-9037-z
Trindade, J., Fiolhais, C. y Almeida, L. (2002). Science Learning in Virtual Environments: A Descriptive Study. British Journal of Educational. https://doi.org/10.1111/1467-8535.00283
Downloads
Statistics
Published
How to Cite
Issue
Section
License
Copyright (c) 2020 Journal of Human Sport and Exercise
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Each author warrants that his or her submission to the Work is original and that he or she has full power to enter into this agreement. Neither this Work nor a similar work has been published elsewhere in any language nor shall be submitted for publication elsewhere while under consideration by JHSE. Each author also accepts that the JHSE will not be held legally responsible for any claims of compensation.
Authors wishing to include figures or text passages that have already been published elsewhere are required to obtain permission from the copyright holder(s) and to include evidence that such permission has been granted when submitting their papers. Any material received without such evidence will be assumed to originate from the authors.
Please include at the end of the acknowledgements a declaration that the experiments comply with the current laws of the country in which they were performed. The editors reserve the right to reject manuscripts that do not comply with the abovementioned requirements. The author(s) will be held responsible for false statements or failure to fulfill the above-mentioned requirements.
This title is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International license (CC BY-NC-ND 4.0).
You are free to share, copy and redistribute the material in any medium or format. The licensor cannot revoke these freedoms as long as you follow the license terms under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
NonCommercial — You may not use the material for commercial purposes.
NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.
Transfer of Copyright
In consideration of JHSE’s publication of the Work, the authors hereby transfer, assign, and otherwise convey all copyright ownership worldwide, in all languages, and in all forms of media now or hereafter known, including electronic media such as CD-ROM, Internet, and Intranet, to JHSE. If JHSE should decide for any reason not to publish an author’s submission to the Work, JHSE shall give prompt notice of its decision to the corresponding author, this agreement shall terminate, and neither the author nor JHSE shall be under any further liability or obligation.
Each author certifies that he or she has no commercial associations (e.g., consultancies, stock ownership, equity interest, patent/licensing arrangements, etc.) that might pose a conflict of interest in connection with the submitted article, except as disclosed on a separate attachment. All funding sources supporting the Work and all institutional or corporate affiliations of the authors are acknowledged in a footnote in the Work.
Each author certifies that his or her institution has approved the protocol for any investigation involving humans or animals and that all experimentation was conducted in conformity with ethical and humane principles of research.
Competing Interests
Biomedical journals typically require authors and reviewers to declare if they have any competing interests with regard to their research.
JHSE require authors to agree to Copyright Notice as part of the submission process.